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 For this project, I contribute at the end of the process. I didn't build turtles or asset but I help the team to finalyse sequence to be sure the look at the scene was incredible. We name this process MCOR or Modeling correctional on shot.  I fix all penetration between character and cloth or armor, re-sculpt muscle, animate MCOR shapes. When the creature look nice on the screen, this is because of a great team effort! I fix around 40 shots.                                   © 2014 All images are protected by copyright, property of Paramount Pictures

For this project, I contribute at the end of the process. I didn't build turtles or asset but I help the team to finalyse sequence to be sure the look at the scene was incredible. We name this process MCOR or Modeling correctional on shot.

I fix all penetration between character and cloth or armor, re-sculpt muscle, animate MCOR shapes. When the creature look nice on the screen, this is because of a great team effort! I fix around 40 shots.

 

 

 

 

 

 

 

 

 

 

 

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)

Donatello - fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface.

© 2014 All images are protected by copyright, property of Paramount Pictures

 

Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)

Raphael & Michelangelo - fix muscle silhouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and Raphael toothpick.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)

Raphael & Leonardo - fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and Raphael toothpick.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)

Michelangelo - For some reason, the arm was completely destroy and no more time to do a new muscle sim. I rebuild the arm muscle and animate bicep contraction. I also fix bandage penetration.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)

Leonardo - fix right arm muscle, the armpit and the side abs muscle contraction, bandage penetration, re-animate the shoulder armor plate for a better placement and tweak some skin surface. Add contraction feeling when Shredder hit Leo on the side abs.

© 2014 All images are protected by copyright, property of Paramount Pictures

Modeling correctional on Shot (MCOR)
Modeling correctional on Shot (MCOR)

Raphael - I worked on the entire sequence when all the turtle jump the building to catch April. I had to fix muscle silouette, muscle contraction, bandage penetration, animate the armor for a better placement, fix necklace, straps and tweak some skin surface and again, Raphael toothpick :).

© 2014 All images are protected by copyright, property of Paramount Pictures