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StarWars 1313
Publicity Campaign for Lucas Art
The Meduzarts team had to work on a new project from Lucas Art.
Unfortunitely, the project was cancel.
We model and texture this image to be use like a 10k resolution. I was in charge to lead the character development.
My job was to tweak the main character from LucasArt, a character build to be a inGame character. We had to rebuild almost everything to be usable. I rebuild asset, tweak the pose, using Zbrush for the pores and scratch details, clothing and facial expression. I did the Uv Layout, add little details over the entire images.
Softimage, Maya, Zbrush and Photoshop.
StarWars 1313@ 2013 Lucasfilm Entertainment Company Ltd. All Rights Reserved. - Meduzarts